Changelog

Track every SpawnForge release — features, fixes, and improvements.

0.2.0 (2026-04-03)

Fixed

  • Sentry observability: Replaced `captureException` with `addBreadcrumb` for non-error engine recovery attempts — recovery is an expected operation, not an error
  • Engine recovery: Removed dead localStorage state backup code from `recoverEngine()` — Zustand store persists in memory, backup was never consumed
  • Engine recovery docstring: Corrected inaccurate claim about "replaying commands from snapshot" — recovery re-initializes the WASM module; React components re-sync via effects
  • Merge conflict: Resolved duplicate Sentry SDK imports in `instrumentation.ts` introduced by parallel branches

Added

  • `recoverEngine` test coverage: breadcrumb emission, exception capture, missing canvas, and load failure cases
  • Changesets-based versioning, changelog automation, and release workflow

0.1.0 (2026-03-01)

Initial release of SpawnForge. AI-native 2D/3D game engine for the browser with Bevy/WASM rendering, React editor shell, 350+ MCP commands, Stripe billing, and Clerk authentication.